Without realizing it until after everything was uploaded, apparently, the .exe would refuse to run at all. I've fixed that in this upload and added a couple of...
Well, this is quite delayed from when I could've originally released a similar thing. I wanted to make sure it felt good to me before collecting feedback from t...
It's been quite a while since I updated this page. Apologies for that, I've been posting more on Twitter and GameJolt than here. With that out of the way, let's...
Hey, I did a thing! I managed to get The Butcher (name for now) into Unreal Engine! The first time I tried, it was HUGE and the blades disappeared when I scaled...
I am considering the weapon I have right now "done" although it probably isn't. Anyway, I'm trying to get it to Unreal so it's usable and I can begin testing th...
Now that I have the "primary fire" for my first gun figured out, I'm trying to think of what the "secondary fire" could be. I don't want to just copy Painkiller...
So, I modeled a weapon the other day, as shown in the previous devlog post. I really like it and probably won't change much to the design overall. Today and yes...
Work began on Project Torment when I opened Blender seriously for the first time and made the first weapon for the game. As of now, I'm calling it Butcher, but...