Next Steps
Now that I have the "primary fire" for my first gun figured out, I'm trying to think of what the "secondary fire" could be. I don't want to just copy Painkiller (2004) and make the secondary fire just launch the blades. I'm open to all ideas, so just launch them at me on a trebuchet or something, please.
Aside from that, I recorded some audio I want to use for the weapon. My mom uses this portable blender-ish thing to mix her coffee in the mornings and I managed to be awake when she made her coffee this morning. I recorded the sound it made and I think it'll work well for the blades spinning/hitting enemies.
I just need to figure out what the secondary fire will be. I definitely want something cool and unique, but it's so hard to get ideas.
Get Project Torment
Project Torment
A WIP horror-ish FPS game.
Status | Prototype |
Author | VeraBurd97 |
Genre | Shooter |
Tags | 3D, Atmospheric, Dark, First-Person, FPS, Horror, Low-poly, Retro, Singleplayer, Unreal Engine |
Languages | English |
More posts
- Tormented MovementJan 02, 2023
- Movement Launch!Dec 31, 2022
- Progress Update (LARGE)Jun 24, 2022
- Progress in Modeling and Unreal!Nov 01, 2021
- Blender to Unreal SnagsNov 01, 2021
- Animated Weapon!Oct 30, 2021
- Welcome to TormentOct 28, 2021
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